In a special episode of our Sound Waves podcast, we recently interviewed Joe Landry, adapter of It’s a Wonderful Life: A Live Radio Play.
Click the image below to download this newest episode of the podcast.
Opening the dialogue between the theatre, its patrons, and the community
In this episode, we take an in-depth look at the theatre’s Education in Action program, followed by an interview with the Intern Company.
Sound Waves offers our patrons the inside scoop on all of the exciting events at Wayside Theatre. Episodes will air bi-weekly and are available on here on Inside Wayside, and through iTunes for free.
Now you can subscribe to the Sound Waves podcast through iTunes. Now you can listen inside Wayside with iTunes’ automatic podcast downloading, and even transfer it to your iPod or other mobile device with ease.
You are all familiar with the various noises heard from the stage or off in the wings—no not talking about the actors or tech crew—the sound effects. Those shrills, winds and sirens are about to make their stage debut in this year’s holiday performance A Wonderful Life: A Live Radio Play on the Wayside Theatre stage. Everything from the traditional piano to those blustering winter winds will have equal time on the stage time with the actors of the “radio” studio.
So a little information about the sound effects: we are using a particular style of sound effects called Foley sound technique.A quick definition is the natural sounds of an environment are made using usual and unusual methods. One of my favorites would be the creaky door. A simple solution would be to have an actual creaky door or rusted hinge on stage but if you are on a budget, I suggest using other methods, perhaps a piece of resin wood with a screw stuck in it and a pair of vise grips to twist. You may have discovered this sound when breaking down and building theatre sets of the same wood. More traditional Foley sounds include footsteps through the snow made with shoe trees and corn flakes on a wooden tray.
I’m sure you want to know how I came up the objects to make a sound effect Continue reading ‘Listen. Do. Listen. Repeat.’